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getopt_port
Copyright (c) 2012-2023, Kim Grasman <kim.grasman@gmail.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without
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* Redistributions of source code must retain the above copyright
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* Redistributions in binary form must reproduce the above copyright
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documentation and/or other materials provided with the distribution.
* Neither the name of Kim Grasman nor the
names of contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS"" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
itlib
MIT License
Copyright (c) 2016-2019 Chobolabs Inc.
Copyright (c) 2020-2023 Borislav Stanimirov
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
FidelityFX Super Resolution 2.2
=================================
Copyright (c) 2022-2023 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
FidelityFX Super Resolution 1.0.2
Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
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furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
TinyXML
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
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would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
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distribution.
TinyXPath
www.sourceforge.net/projects/tinyxpath
Copyright (c) 2002-2006 Yves Berquin (yvesb@users.sourceforge.net)
This software is provided 'as-is', without any express or implied
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Permission is granted to anyone to use this software for any
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not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
Ogg Vorbis
AMD GPU Services SDK
Copyright (c) 2023 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
DirectXShaderCompiler
=================================
LLVM Release License
=================================
University of Illinois/NCSA
Open Source License
Copyright (c) 2003-2015 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http://llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the ""Software""), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and/or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
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Copyrights and Licenses for Third Party Software Distributed with LLVM:
===============================================
The LLVM software contains code written by third parties. Such software will
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This file will describe the copyrights, license, and restrictions which apply
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The disclaimer of warranty in the University of Illinois Open Source License
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other licenses gives permission to use the names of the LLVM Team or the
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The following pieces of software have additional or alternate copyrights,
licenses, and/or restrictions:
Program Directory
------- ---------
Autoconf llvm/autoconf
llvm/projects/ModuleMaker/autoconf
Google Test llvm/utils/unittest/googletest
OpenBSD regex llvm/lib/Support/{reg*, COPYRIGHT.regex}
pyyaml tests llvm/test/YAMLParser/{*.data, LICENSE.TXT}
ARM contributions llvm/lib/Target/ARM/LICENSE.TXT
md5 contributions llvm/lib/Support/MD5.cpp llvm/include/llvm/Support/MD5.h
miniz llvm/lib/Miniz/miniz.c llvm/include/miniz/miniz.h llvm/lib/
Miniz/LICENSE.txt
Microsoft/DirectXShaderCompiler
THIRD-PARTY SOFTWARE NOTICES AND INFORMATION
Do Not Translate or Localize
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original copyright notices and the licenses under which Microsoft received
such components are set forth below. Microsoft reserves all rights not
expressly granted herein, whether by implication, estoppel or otherwise.
* LLVM
==============================================
LLVM Release License
==============================================
University of Illinois/NCSA
Open Source License
Copyright (c) 2003-2015 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http://llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the ""Software""), to deal with
the Software without restriction, including without limitation the rights to
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of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and/or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
==============================================
Copyrights and Licenses for Third Party Software Distributed with LLVM:
==============================================
The LLVM software contains code written by third parties. Such software will
have its own individual LICENSE.TXT file in the directory in which it appears.
This file will describe the copyrights, license, and restrictions which apply
to that code.
The disclaimer of warranty in the University of Illinois Open Source License
applies to all code in the LLVM Distribution, and nothing in any of the
other licenses gives permission to use the names of the LLVM Team or the
University of Illinois to endorse or promote products derived from this
Software.
The following pieces of software have additional or alternate copyrights,
licenses, and/or restrictions:
Program Directory
------- ---------
OpenBSD regex llvm/lib/Support/{reg*, COPYRIGHT.regex}
pyyaml tests llvm/test/YAMLParser/{*.data, LICENSE.TXT}
md5 contributions llvm/lib/Support/MD5.cpp llvm/include/llvm/Support/MD5.h
* tools\clang
==============================================
LLVM Release License
==============================================
University of Illinois/NCSA
Open Source License
Copyright (c) 2007-2015 University of Illinois at Urbana-Champaign.
All rights reserved.
Developed by:
LLVM Team
University of Illinois at Urbana-Champaign
http://llvm.org
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the ""Software""), to deal with
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimers.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimers in the
documentation and/or other materials provided with the distribution.
* Neither the names of the LLVM Team, University of Illinois at
Urbana-Champaign, nor the names of its contributors may be used to
endorse or promote products derived from this Software without specific
prior written permission.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
SOFTWARE.
The LLVM software contains code written by third parties. Such software will
have its own individual LICENSE.TXT file in the directory in which it appears.
This file will describe the copyrights, license, and restrictions which apply
to that code.
The disclaimer of warranty in the University of Illinois Open Source License
applies to all code in the LLVM Distribution, and nothing in any of the
other licenses gives permission to use the names of the LLVM Team or the
University of Illinois to endorse or promote products derived from this
Software.
* include\llvm\Support
LLVM System Interface Library
-------------------------------------------------------------------------------
The LLVM System Interface Library is licensed under the Illinois Open Source
License and has the following additional copyright:
Copyright (C) 2004 eXtensible Systems, Inc.
* OpenBSD regex
$OpenBSD: COPYRIGHT,v 1.3 2003/06/02 20:18:36 millert Exp $
Copyright 1992, 1993, 1994 Henry Spencer. All rights reserved.
This software is not subject to any license of the American Telephone
and Telegraph Company or of the Regents of the University of California.
Permission is granted to anyone to use this software for any purpose on
any computer system, and to alter it and redistribute it, subject
to the following restrictions:
1. The author is not responsible for the consequences of use of this
software, no matter how awful, even if they arise from flaws in it.
2. The origin of this software must not be misrepresented, either by
explicit claim or by omission. Since few users ever read sources,
credits must appear in the documentation.
3. Altered versions must be plainly marked as such, and must not be
misrepresented as being the original software. Since few users
ever read sources, credits must appear in the documentation.
4. This notice may not be removed or altered.
Copyright (c) 1994
The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the University nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
@(#)COPYRIGHT 8.1 (Berkeley) 3/16/94
* lib\Headers Files
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
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THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
NVIDIA RTX SDKs LICENSE
This license is a legal agreement between you and NVIDIA Corporation (""NVIDIA"")
and governs the use of the NVIDIA RTX software development kits, including the DLSS
SDK, NGX SDK, RTXGI SDK, RTXDI SDK, RTX Video SDK, RTX Dynamic Vibrance SDK and/or
NRD SDK, if and when made available to you under this license (in each case, the
“SDK”).
This license can be accepted only by an adult of legal age of majority in the
country in which the SDK is used. If you are under the legal age of majority, you
must ask your parent or legal guardian to consent to this license. If you are
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By using the SDK, you affirm that you have reached the legal age of majority, you
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You agree to use the SDK only for purposes that are permitted by (a) this license,
and (b) any applicable law, regulation or generally accepted practices or
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1. LICENSE. Subject to the terms of this license and the terms in the supplement
attached, NVIDIA hereby grants you a non-exclusive, non-transferable license,
without the right to sublicense (except as expressly provided in this license) to:
a. Install and use the SDK,
b. Modify and create derivative works of sample source code delivered in the SDK,
and
c. Distribute any software and materials within the SDK, other than developer tools
provided for your internal use, as incorporated in object code format into a
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2. DISTRIBUTION REQUIREMENTS. These are the distribution requirements for you to
exercise the grants above:
a. An application must have material additional functionality, beyond the included
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b. The following notice shall be included in modifications and derivative works of
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d. You agree to notify NVIDIA in writing of any known or suspected distribution or
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8.1 NVIDIA reserves all rights, title and interest in and to the SDK not expressly
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and interest in and to the SDK, including their respective intellectual property
rights. The SDK is copyrighted and protected by the laws of the United States and
other countries, and international treaty provisions.
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rights, title and interest in and to your applications and your derivative works of
the sample source code delivered in the SDK including their respective intellectual
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9. FEEDBACK. You may, but are not obligated to, provide Feedback to NVIDIA.
“Feedback” means all suggestions, fixes, modifications, feature requests or other
feedback regarding the SDK. Feedback, even if designated as confidential by you,
shall not create any confidentiality obligation for NVIDIA. If you provide
Feedback, you hereby grant NVIDIA, its affiliates and its designees a nonexclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free, fully
paid-up and transferable license, under your intellectual property rights, to
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is subject to any restriction that impairs the exercise of the grant stated in this
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licensed to or otherwise shared with any third party.
10. NO WARRANTIES. THE SDK IS PROVIDED AS-IS. TO THE MAXIMUM EXTENT PERMITTED BY
APPLICABLE LAW NVIDIA AND ITS AFFILIATES EXPRESSLY DISCLAIM ALL WARRANTIES OF ANY
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WILL MEET YOUR REQUIREMENTS OR THAT THE OPERATION THEREOF WILL BE UNINTERRUPTED OR
ERROR-FREE, OR THAT ALL ERRORS WILL BE CORRECTED.
11. LIMITATIONS OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW
NVIDIA AND ITS AFFILIATES SHALL NOT BE LIABLE FOR ANY (I) SPECIAL, INCIDENTAL,
PUNITIVE OR CONSEQUENTIAL DAMAGES, OR FOR DAMAGES FOR (A) ANY LOST PROFITS,
PROJECT DELAYS, LOSS OF USE, LOSS OF DATA OR LOSS OF GOODWILL, OR (B) THE COSTS OF
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THE USE OR PERFORMANCE OF THE SDK, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM
BASED UPON BREACH OF CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE),
PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY, EVEN IF
NVIDIA HAS PREVIOUSLY BEEN ADVISED OF, OR COULD REASONABLY HAVE FORESEEN, THE
POSSIBILITY OF SUCH DAMAGES. IN NO EVENT WILL NVIDIA’S AND ITS AFFILIATES TOTAL
CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THIS LICENSE EXCEED US$10.00. THE
NATURE OF THE LIABILITY OR THE NUMBER OF CLAIMS OR SUITS SHALL NOT ENLARGE OR
EXTEND THIS LIMIT.
12. TERMINATION. Your rights under this license will terminate automatically
without notice from NVIDIA if you fail to comply with any term and condition of
this license or if you commence or participate in any legal proceeding against
NVIDIA with respect to the SDK. NVIDIA may terminate this license with advance
written notice to you, if NVIDIA decides to no longer provide the SDK in a country
or, in NVIDIA’s sole discretion, the continued use of it is no longer commercially
viable. Upon any termination of this license, you agree to promptly discontinue use
of the SDK and destroy all copies in your possession or control. Your prior
distributions in accordance with this license are not affected by the termination
of this license. All provisions of this license will survive termination, except
for the license granted to you.
13. APPLICABLE LAW. This license will be governed in all respects by the laws of
the United States and of the State of Delaware, without regard to the conflicts of
laws principles. The United Nations Convention on Contracts for the International
Sale of Goods is specifically disclaimed. You agree to all terms of this license in
the English language. The state or federal courts residing in Santa Clara County,
California shall have exclusive jurisdiction over any dispute or claim arising out
of this license. Notwithstanding this, you agree that NVIDIA shall still be allowed
to apply for injunctive remedies or urgent legal relief in any jurisdiction.
14. NO ASSIGNMENT. This license and your rights and obligations thereunder may not
be assigned by you by any means or operation of law without NVIDIA’s permission.
Any attempted assignment not approved by NVIDIA in writing shall be void and of no
effect. NVIDIA may assign, delegate or transfer this license and its rights and
obligations, and if to a non-affiliate you will be notified.
15. EXPORT. The SDK is subject to United States export laws and regulations. You
agree to comply with all applicable U.S. and international export laws, including
the Export Administration Regulations (EAR) administered by the U.S. Department of
Commerce and economic sanctions administered by the U.S. Department of Treasury’s
Office of Foreign Assets Control (OFAC). These laws include restrictions on
destinations, end-users and end-use. By accepting this license, you confirm that
you are not currently residing in a country or region currently embargoed by the
U.S. and that you are not otherwise prohibited from receiving the SDK.
16. GOVERNMENT USE. The SDK, documentation and technology (“Protected Items”) are
“Commercial products” as this term is defined at 48 C.F.R. 2.101, consisting of
“commercial computer software” and “commercial computer software documentation” as
such terms are used in, respectively, 48 C.F.R. 12.212 and 48 C.F.R. 227.7202 &
252.227-7014(a)(1). Before any Protected Items are supplied to the U.S. Government,
you will (i) inform the U.S. Government in writing that the Protected Items are and
must be treated as commercial computer software and commercial computer software
documentation developed at private expense; (ii) inform the U.S. Government that
the Protected Items are provided subject to the terms of the Agreement; and (iii)
mark the Protected Items as commercial computer software and commercial computer
software documentation developed at private expense. In no event will you permit
the U.S. Government to acquire rights in Protected Items beyond those specified in
48 C.F.R. 52.227-19(b)(1)-(2) or 252.227-7013(c) except as expressly approved by
NVIDIA in writing.
17. NOTICES. You agree that any notices that NVIDIA sends you electronically, such
as via email, will satisfy any legal communication requirements. Please direct your
legal notices or other correspondence to NVIDIA Corporation, 2788 San Tomas
Expressway, Santa Clara, California 95051, United States of America, Attention:
Legal Department.
18. ENTIRE AGREEMENT. This license is the final, complete and exclusive agreement
between the parties relating to the subject matter of this license and supersedes
all prior or contemporaneous understandings and agreements relating to this subject
matter, whether oral or written. If any court of competent jurisdiction determines
that any provision of this license is illegal, invalid or unenforceable, the
remaining provisions will remain in full force and effect. Any amendment or waiver
under this license shall be in writing and signed by representatives of both
parties.
19. LICENSING. If the distribution terms in this license are not suitable for your
organization, or for any questions regarding this license, please contact NVIDIA at
nvidia-rtx-license-questions@nvidia.com.
(v. March 14, 2024)
NVIDIA RTX SUPPLEMENT TO SOFTWARE LICENSE AGREEMENT FOR NVIDIA SOFTWARE DEVELOPMENT
KITS
The terms in this supplement govern your use of the NVIDIA RTX SDKs, including the
DLSS SDK, NGX SDK, RTXGI SDK, RTXDI SDK, RTX Video SDK, RTX Dynamic Vibrance SDK
and/or NRD SDK, if and when made available to you (in each case, the “SDK”) under
the terms of your license agreement (“Agreement”) as modified by this supplement.
Capitalized terms used but not defined below have the meaning assigned to them in
the Agreement.
This supplement is an exhibit to the Agreement and is incorporated as an integral
part of the Agreement. In the event of conflict between the terms in this
supplement and the terms in the Agreement, the terms in this supplement govern.
1. Interoperability. Your applications that incorporate, or are based on, the SDK
must be fully interoperable with compatible GPU hardware products designed by
NVIDIA or its affiliates. Further, the DLSS SDK, NGX SDK and RTX Dynamic Vibrance
SDK are licensed for you to develop applications only for their use in systems with
NVIDIA GPUs.
2. Game License. You may, but are not obligated to, provide your game or related
content (“Game Content”) to NVIDIA. If you provide Game Content, you hereby grant
NVIDIA, its affiliates and its designees a non-exclusive, perpetual, irrevocable,
worldwide, royalty-free, fully paid-up license, to use the Game Content to improve
NVIDIA DLSS SDK and DLSS Model Training.
3. Limitations for the DLSS SDK, NGX SDK,RTX Video SDK and RTX Dynamic Vibrance
SDK. Your applications that incorporate, or are based on, the DLSS SDK, NGX SDK,
RTX Video SDK or RTX Dynamic Vibrance SDK may be deployed in a cloud service that
runs on systems that consume NVIDIA vGPU software, and any other cloud service use
of such SDKs or their functionality is outside of the scope of the Agreement. For
the purpose of this section, cloud services include application service providers
or service bureaus, operators of hosted/virtual system environments, or hosting,
time sharing or providing any other type of service to others.
4. Notification for the DLSS SDK, NGX SDK and RTX Dynamic Vibrance SDK. You are
required to notify NVIDIA prior to commercial release of an application (including
a plug-in to a commercial application) that incorporates, or is based on, the DLSS
SDK, NGX SDK or RTX Dynamic Vibrance SDK. Please send notifications to: https://
developer.nvidia.com/sw-notification and provide the following information in the
email: company name, publisher and developer name, NVIDIA SDK used, application
name, platform (i.e. PC, Linux), scheduled ship date, and weblink to product/video.
5. Audio and Video Encoders and Decoders. You acknowledge and agree that it is your
sole responsibility to obtain any additional third-party licenses required to make,
have made, use, have used, sell, import, and offer for sale your products or
services that include or incorporate any third-party software and content relating
to audio and/or video encoders and decoders from, including but not limited to,
Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and Coding
Technologies. NVIDIA does not grant to you under this Agreement any necessary
patent or other rights with respect to any audio and/or video encoders and
decoders.
6. SDK Terms.
6.1 Over the Air Updates. By installing or using the SDK you agree that NVIDIA can
make over-the-air updates of the SDK in systems that have the SDK installed,
including (without limitation) for quality, stability or performance improvements
or to support new hardware.
6.2 SDK Integration. If you publicly release a DLSS integration in an end user game
or application that presents material stability, performance, image quality, or
other technical issues impacting the user experience, you will work to quickly
address the integration issues. In the case issues are not addressed, NVIDIA
reserves the right, as a last resort, to temporarily disable the DLSS integration
until the issues can be fixed.
7. Marketing.
7.1 Marketing Activities. Your license to the SDK(s) under the Agreement is subject
to your compliance with the following marketing terms:
(a) Identification by You in the DLSS SDK, NGX SDK, RTX Video SDK or Dynamic
Vibrance SDK. During the term of the Agreement, NVIDIA agrees that you may
identify NVIDIA on your websites, printed collateral, trade-show displays and other
retail packaging materials, as the supplier of the DLSS SDK, NGX SDK, RTX Video
SDK or Dynamic Vibrance SDK for the applications that were developed with use of
such SDKs, provided that all such references to NVIDIA will be subject to NVIDIA's
prior review and written approval, which will not be unreasonably withheld or
delayed.
(b) NVIDIA Trademark Placement in Applications with the DLSS SDK, NGX SDK, or RTX
Video SDK. For applications that incorporate the DLSS SDK or NGX SDK or portions
thereof, you must attribute the use of the applicable SDK and include the NVIDIA
Marks on splash screens, in the about box of the application (if present), and in
credits for game applications.
(c) NVIDIA Trademark Placement in Applications with a licensed SDK, other than the
DLSS SDK, RTX Video SDK or NGX SDK. For applications that incorporates and/or makes
use of a licensed SDK, other than the DLSS SDK, RTX Video SDK or NGX SDK, you must
attribute the use of the applicable SDK and include the NVIDIA Marks on the credit
screen for applications that have such credit screen, or where a credit screen is
not present prominently in end user documentation for the application.
(d) Identification by NVIDIA in the DLSS SDK, NGX SDK, RTX Video SDK or Dynamic
Vibrance SDK. You agree that NVIDIA may identify you on NVIDIA's websites, printed
collateral, trade-show displays, and other retail packaging materials as an
individual or entity that produces products and services which incorporate the DLSS
SDK, NGX SDK, RTX Video SDK or Dynamic Vibrance SDK as applicable. To the extent
that you provide NVIDIA with input or usage requests with regard to the use of your
logo or materials, NVIDIA will use commercially reasonable efforts to comply with
such requests. For the avoidance of doubt, NVIDIA’s rights pursuant to this
section shall survive any expiration or termination of the Agreement with respect
to existing applications which incorporate the DLSS SDK, RTX Video SDK or NGX SDK.
(e) Applications Marketing Material in the DLSS SDK, NGX SDK, RTX Video SDK or
Dynamic Vibrance SDK. You may provide NVIDIA with screenshots, imagery, and video
footage of applications representative of your use of the NVIDIA DLSS SDK or NGX
SDKs in your application (collectively, “Assets”). You hereby grant to NVIDIA the
right to create and display self-promotional demo materials using the Assets, and
after release of the application to the public to distribute, sub-license, and use
the Assets to promote and market the NVIDIA RTX SDKs. To the extent you provide
NVIDIA with input or usage requests with regard to the use of your logo or
materials, NVIDIA will use commercially reasonable efforts to comply with such
requests. For the avoidance of doubt, NVIDIA’s rights pursuant to this section
shall survive any termination of the Agreement with respect to applications which
incorporate the NVIDIA RTX SDK.
7.2 Trademark Ownership and Licenses. Trademarks are owned and licenses as follows:
(a) Ownership of Trademarks. Each party owns the trademarks, logos, and trade
names (collectively ""Marks"") for their respective products or services, including
without limitation in applications, and the NVIDIA RTX SDKs. Each party agrees to
use the Marks of the other only as permitted in this exhibit.
(b) Trademark License to NVIDIA. You grant to NVIDIA a non-exclusive, non-sub
licensable, non-transferable (except as set forth in the assignment provision of
the Agreement), worldwide license to refer to you and your applications, and to use
your Marks on NVIDIA's marketing materials and on NVIDIA's website (subject to any
reasonable conditions of you) solely for NVIDIA’s marketing activities set forth in
this exhibit Sections 7 (d)-(e) above. NVIDIA will follow your specifications for
your Marks as to style, color, and typeface as reasonably provided to NVIDIA.
(c) Trademark License to You. NVIDIA grants to you a non-exclusive, non-sub
licensable, non-transferable (except as set forth in the assignment provision of
the Agreement), worldwide license, subject to the terms of this exhibit and the
Agreement, to use NVIDIA RTX™, NVIDIA GeForce RTX™ in combination with GeForce
products, and/or NVIDIA Quadro RTX™ in combination with Quadro products
(collectively, the “NVIDIA Marks”) on your marketing materials and on your website
(subject to any reasonable conditions of NVIDIA) solely for your marketing
activities set forth in this exhibit Sections 7.1 (a)-(c) above. For the avoidance
of doubt, you will not and will not permit others to use any NVIDIA Mark for any
other goods or services, or in a way that tarnishes, degrades, disparages or
reflects adversely any of the NVIDIA Marks or NVIDIA’s business or reputation, or
that dilutes or otherwise harms the value, reputation or distinctiveness of or
NVIDIA’s goodwill in any NVIDIA Mark. In addition to the termination rights set
forth in the Agreement, NVIDIA may terminate this trademark license at any time
upon written notice to you. You will follow NVIDIA's use guidelines and
specifications for NVIDIA's Marks as to style, color and typeface as provided in
NVIDIA Marks and submit a sample of each proposed use of NVIDIA's Marks at least
two (2) weeks prior to the desired implementation of such use to obtain NVIDIA's
prior written approval (which approval will not be unreasonably withheld or
delayed). If NVIDIA does not respond within ten (10) business days of your
submission of such sample, the sample will be deemed unapproved. All goodwill
associated with use of NVIDIA Marks will inure to the sole benefit of NVIDIA. For
the RTX Video SDK, contact NVIDIA at nvidia-rtx-video-sdk-licensequestions@nvidia.com.
7.3 Use Guidelines. Use of the NVIDIA Marks is subject to the following guidelines:
(a) Business Practices. You covenant that you will: (a) conduct business with
respect to NVIDIA’s products in a manner that reflects favorably at all times on
the good name, goodwill and reputation of such products; (b) avoid deceptive,
misleading or unethical practices that are detrimental to NVIDIA, its customers, or
end users; (c) make no false or misleading representations with regard to NVIDIA or
its products; and (d) not publish or employ or cooperate in the publication or
employment of any misleading or deceptive advertising or promotional materials.
(b) No Combination Marks or Similar Marks. You agree not to (a) combine NVIDIA
Marks with any other content without NVIDIA’s prior written approval, or (b) use
any other trademark, trade name, or other designation of source which creates a
likelihood of confusion with NVIDIA Marks.
(v. March 14, 2024)
DUALSHOCK & DualSense
“DUALSHOCK” and “DualSense” are registered trademarks or trademarks of Sony
Interactive Entertainment Inc.
Library programs for DUALSHOCK®4 and DualSense™ wireless controllers © 2022 Sony
Interactive Entertainment Inc.
FidelityFX SDK
Copyright (C) 2024 Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files(the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and /or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions :
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Intel Software License Agreement
10.07.21
Use and Redistribution. You may use and redistribute Intel’s Control API software
and the header files for the Intel® Graphics Control Library (collectively, the
“Software”), solely for use on Intel platforms, provided the following conditions
are met:
* Redistributions must reproduce the above copyright notice and the following terms
of use in the Software and in the documentation and/or other materials provided
with the distribution.
* Neither the name of Intel nor the names of its suppliers may be used to endorse
or promote products derived from this Software without specific prior written
permission.
* No reverse engineering, decompilation, or disassembly of Software provided to you
in binary form is permitted.
Third Party Software. The Software may contain Third Party Software. “Third Party
Software” is third party software, open source software or other Intel software
listed in the “third-party-software.txt” or other similarly named text file that is
included with the Software. Third Party Software, even if included with the
distribution of the Software, may be governed by separate license terms, including
without limitation, third party license terms, open source software notices and
terms, and/or other Intel software license terms. These separate license terms
solely govern your use of the Third Party Software.
Ownership. Title to the Software and all copies remain with Intel or its suppliers.
DISCLAIMER. THIS SOFTWARE IS PROVIDED ""AS IS"" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT ARE
DISCLAIMED. THIS SOFTWARE IS NOT INTENDED FOR USE IN SYSTEMS OR APPLICATIONS WHERE
FAILURE OF THE SOFTWARE MAY CAUSE PERSONAL INJURY OR DEATH AND YOU AGREE THAT YOU
ARE FULLY RESPONSIBLE FOR ANY CLAIMS, COSTS, DAMAGES, EXPENSES, AND ATTORNEYS’ FEES
ARISING OUT OF ANY SUCH USE, EVEN IF ANY CLAIM ALLEGES THAT INTEL WAS NEGLIGENT
REGARDING THE DESIGN OR MANUFACTURE OF THE SOFTWARE.
LIMITATION OF LIABILITY; INDEMNITY. IN NO EVENT WILL INTEL BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. YOU AGREE TO INDEMNIFY, DEFEND, AND
HOLD INTEL HARMLESS AGAINST ANY CLAIMS, DAMAGES, AND EXPENSES RESULTING FROM YOUR
USE OR UNAUTHORIZED USE OF THE SOFTWARE.
No support. Intel may make changes to the Software, at any time without notice, and
is not obligated to support, update or provide training for the Software.
Termination. Your right to use the Software is terminated immediately in the event
of your breach of this agreement.
Feedback. Should you provide Intel with comments, modifications, corrections,
enhancements or other input (“Feedback”) related to the Software Intel will be free
to use, disclose, reproduce, license or otherwise distribute or exploit the
Feedback in its sole discretion without any obligations or restrictions of any
kind, including without limitation, intellectual property rights or licensing
obligations.
Compliance with laws. You agree to comply with all applicable laws and regulations
governing your use, transfer, import or export (or prohibition thereof) of the
Software.
Governing law. All disputes will be governed by the laws of the United States of
America and the State of Delaware without reference to conflict of law principles
and subject to the exclusive jurisdiction of the state or federal courts sitting in
the State of Delaware, and each party agrees that it submits to the personal
jurisdiction and venue of those courts and waives any objections. The United
Nations Convention on Contracts for the International Sale of Goods (1980) is
specifically excluded and will not apply to the Software.
Severability. The parties intend that if a court holds that any provision of this
agreement is invalid or unenforceable under applicable law, the court will modify
the provision to the minimum extent necessary to make it valid and enforceable or
sever and delete the provision from this agreement. Any change to or deletion of a
provision of this agreement under this Section will not affect the validity or
enforceability of the remainder of this agreement, which will continue in full
force and effect.
libogg
Copyright (c) 2002, Xiph.org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
libvorbis
Copyright (c) 2002-2020 Xiph.org Foundation
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
nvapi
nvapi.lib and nvapi64.lib are licensed under the following terms:
SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All
rights reserved.
SPDX-License-Identifier: MIT
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the ""Software""),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
streamline
Copyright (c) 2023 NVIDIA CORPORATION. All rights reserved
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
streamline
3rd PARTY SOFTWARE
2. Nlohmann's JSON
* License url: https://github.com/nlohmann/json/blob/develop/LICENSE.MIT
MIT License
Copyright (c) 2013-2022 Niels Lohmann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
3. Microsoft's D3DX12.h
Copyright (c) Microsoft Corporation.
Licensed under the MIT License (MIT).
5. ImPlot
MIT License
Copyright (c) 2020 Evan Pezent
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
8. tinyexr
Copyright (c) 2014 - 2021, Syoyo Fujita and many contributors.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
・ Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
・ Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
・ Neither the name of the Syoyo Fujita nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS"" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
TinyEXR contains some OpenEXR code, which is licensed under
Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
Digital Ltd. LLC
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
・ Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
・ Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
・ Neither the name of Industrial Light & Magic nor the names of
its contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
""AS IS"" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
9. slang
MIT License
Copyright (c) 2016, Carnegie Mellon University and NVIDIA Corporation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the ""Software""), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
10. RapidYAML
MIT License
Copyright (c) 2018, Joao Paulo Magalhaes <dev@jpmag.me>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the ""Software""),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED ""AS IS"", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
10. DirectX 12 Agility SDK Headers
Copyright (c) Microsoft Corporation.
MIT License
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Vulkan (samples)
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own projects, it's sufficient to exclude the bin/jsonchecker/ directory, as it's
the only code under the JSON license.
A copy of the MIT License is included in this file.
Other dependencies and licenses:
Open Source Software Licensed Under the BSD License:
-----------------------------------------------------------
The msinttypes r29
Copyright (c) 2006-2013 Alexander Chemeris
All rights reserved.
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Open Source Software Licensed Under the JSON License:
-----------------------------------------------------------
json.org
Copyright (c) 2002 JSON.org
All Rights Reserved.
JSON_checker
Copyright (c) 2002 JSON.org
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Terms of the JSON License:
---------------------------------------------------
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5. dxil-spirv
Copyright (c) 2019-2022 Hans-Kristian Arntzen for Valve Corporation
SPDX-License-Identifier: MIT
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For third_party/bc-decoder:
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For third_party/glslang-spirv (glslang):
-----------------------------------------------------------
The MIT License
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Copyright 2020 The Khronos Group Inc
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6. Zlib
/* zlib.h -- interface of the 'zlib' general purpose compression library version
1.3.1, January 22nd, 2024
Copyright (C) 1995-2024 Jean-loup Gailly and Mark Adler
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Jean-loup Gailly Mark Adler
jloup@@gzip.org madler@alumni.caltech.edu
7. Droid Sans
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