Gems
- Shared Type
- Free Officer Type
- Chieftain Type
- Standard Type
- Tactician Type
- Governor Type
- Viceroy Type
- Ruler Type
- Villain Type
- Warrior Type
- Literary Person Type
Unlocking Gems with gold frames (Gems with a ◆ in their name) will enable new types of commands.
Shared Type
| Gem Name | Details |
|---|---|
| Hunch | Trigger Sympathy for the fourth time, and choose whether or not to become Synergetic. |
| CHA +1 | CHA will increase. |
| Star's Guidance | The chance of Sympathy occurring will increase. |
| Solidarity | All stats of officers who have a Synergetic relationship with you will increase. |
| Cut Off Escape | You can capture officers that have an Antagonistic relationship with you after defeating them in battle. |
| ◆Reconciliation | You can send gifts to officers who have an Antagonistic relationship with you in order to reconcile. |
| Overcome | Striking down an officer who has an Antagonistic relationship with you will yield great growth. |
| Vitality (Small) | Maximum Action Pts. will increase. |
| Self-Improvement - Strengthen (Small) | Mettle obtainable via Self-Improvement will increase. |
| Vitality (Medium) | Maximum Action Pts. will increase. |
| Self-Improvement - Strengthen (Medium) | Mettle obtainable via Self-Improvement will increase. |
| Train - Strengthen | EXP obtainable via Training will increase. |
| Good Walker | The range of cities you can visit will increase by 1. |
| Vitality (Large) | Maximum Action Pts. will increase. |
| Self-Improvement - Strengthen (Large) | Mettle obtainable via Self-Improvement will increase. |
| A Good Night's Sleep | Your Action Point recovery will increase. |
| Skill | Reputation fluctuations from tavern requests will increase. |
| Resounding Martial Rep. | Martial reputation will automatically increase each season. |
| Martial Rep. Authority | Martial reputation gained via tavern requests will increase. |
| Resounding Martial Rep. - Strengthen | Automatic Martial reputation boost will increase. |
| Resounding Cultural Rep. | Cultural reputation will automatically increase each season. |
| Cultural Rep. Authority | Cultural reputation gained via tavern requests will increase. |
| Resounding Cultural Rep. - Strengthen | Automatic Cultural reputation boost will increase. |
| Resounding Notoriety | Notoriety will automatically increase each season. |
| Notorious Authority | Notoriety fluctuations from tavern requests will increase. |
| Resounding Notoriety - Strengthen | Automatic Notoriety boost will increase. |
Free Officer Type
| Gem Name | Details |
|---|---|
| ◆Rumors: Discredit Forces | Spread rumors at the tavern, lowering Friendship between the force affiliated with the city and other forces. |
| ◆Rumors: Manage Chances | Spread rumors at the tavern, increasing or decreasing Chance. |
| ◆Rumors: Civil Unrest | Spread rumors at the tavern, decreasing the city's Public Order and number of troops. |
| ◆Rumors: Hire Free Officers | Spread rumors at the tavern, drawing free officers from other cities to the affiliated city. |
| ◆Find Free Officers | Find free officers within a city without fail. |
| ◆Conciliate | Recommend free officers to enter the service of a force of your choice. |
| Open Shop | Open a shop and automatically receive gold each season. |
| ◆Shop Investment | Invest gold in the shop, increasing your income from it based on the total investments. |
| Management Skills (Small) | Income from the shop will increase. |
| Delegated Trade | Entrust a fraction of your gold, and gain gold automatically each month based on that amount. |
| Management Skills (Large) | Gold income from shop investments will increase. |
| ◆City Donations | Donate gold to the city, increasing the city's gold, supplies, and number of troops. |
| ◆Mediate (Business) | Hand over a large sum of gold to a city's force to establish diplomatic relations of your choice. |
| Specialty Bargain (Small) | The cost of specialties at markets will decrease. |
| Sell Specialties High | The price when selling specialties at markets will increase. |
| ◆Negotiate Stock | At markets, ask a merchant to stock a specialty type of your choice for their next order. (In some cases, your order will not be available.) |
| Specialty Bargain (Large) | The cost of specialties at markets will decrease greatly. |
| Goodwill | The cost of gifts (tomes, weapons, treasures, and liquor) will decrease by half. |
| Display Cherished Gems | Put specialties on display and obtain gold every season. Gold gained will increase based on the number of specialties, as well as their quality. |
| Specialty Expert | Stat boosts from specialties will be multiplied. |
Chieftain Type
| Gem Name | Details |
|---|---|
| Hidden from Sight | The gold and supplies automatically obtained from vagrant armies you lead will increase. |
| Local Procurement | The amount of supplies required to march will decrease. |
| Dignified Appearance (Small) | Maximum Might will increase. |
| Rumors | Might will increase automatically each season. |
| Dignified Appearance (Large) | Maximum Might will increase. |
| Great Force | When you participate in battle as the commander, the maximum possible number of troops in regular army units will increase. |
| ◆Rituals | Expend gold to raise Might. |
| ◆Mediate (Military) | Establish diplomatic relations of your choice based on having a suitable amount of Might. |
| Heavy Infantry Science | It will be possible to select the following troop types when marching: heavy infantry, heavy cavalry, and arbalists. |
| Appearing and Disappearing | The range of cities you can march to will increase by 1. |
| Appearing and Disappearing - Strengthen | The range of cities you can march to will increase by 1 additional city. |
| Elite Soldier Science | It will be possible to select the following troop types when marching: elite infantry, elite cavalry, and elite archers. |
| ◆Wager | Fight for gold and Might, rather than for the control of a city. |
| ◆Seek Bandit | Seek out bandits hiding within the selected city and cause them to appear. |
| Seek Bandits - Strengthen | The range of cities where you can seek bandits will increase by 1. |
| Seek Bandits - Strengthen | The range of cities where you can seek bandits will increase by 1 additional city. |
| Seek Bandits - Strengthen+ | You will be able to obtain troops while seeking bandits. |
| Lord of Plunder | The amount of gold you can loot will increase greatly. |
| ◆Incite Bandits | Cause bandits to appear in the selected city and neighboring cities. |
| ◆Commission Bandits | Request bandits that have appeared in a city to transfer, or to attack the city. |
Standard Type
| Gem Name | Details |
|---|---|
| Clever Council (Small) | Merit obtained from parliament commands other than March will increase slightly. |
| Model Subordinate | You will obtain an additional Privilege when already obtaining a Privilege. |
| ◆Appeal | Once a year, officers who are able to appeal (excluding yourself) will be able to trigger commands such as Diplomacy and Plot as the active officer. |
| Clever Council (Large) | Merit obtained from parliament commands other than March will greatly increase. |
| Appeal - Strengthen | Once every 6 months, officers who are able to appeal (excluding yourself) will be able to trigger commands such as Diplomacy and Plot as the active officer. |
| High Salary | Your stipend will increase. |
| Appeal - Strengthen+ | Once a season, officers who are able to appeal (excluding yourself) will be able to trigger commands such as Diplomacy and Plot as the active officer. |
| Understanding | Wisdom obtained will increase. |
| Domestic Affairs Expert (Standard) | Merit obtained from domestic affairs commands in a city will increase (for yourself only). |
| Diligence (Mettle) | Mettle will also be obtained when domestic affairs commands are used. |
| Amiability | When ordered to carry out a domestic affairs mission, you will not be reprimanded if your achievements are insufficient. |
| Popular with Citizens (Pub. Attitude) | When carrying out inquiries, boosts to public attitude will increase. |
| Popular with Citizens (Volunteer Militia) | Troops will also increase during inquiries. |
| Job Devotion | Results from domestic affairs commands in a city will increase. |
| Diligence (Exp.) | When domestic affairs commands are used, EXP obtained will increase. |
| ◆Teach | Use your Wisdom to strengthen the skill/tactics of other officers. |
| Teach - Strengthen | Wisdom required for the Teach command will decrease. |
| Joint Training | When training, you will be able to invite officers to join you. |
| Training Instruction | If there is a gap of 10 or more between the officers' stats during Joint Training, the EXP of the officer with lower stats will increase greatly. |
| Training Instruction - Strengthen | EXP obtained from training and instruction will increase. |
Tactician Type
| Gem Name | Details |
|---|---|
| Stratagem Basics | Fill the allies' Stratagem gauge more when you are participating in battle. |
| Thoroughly Prepared | When you march on the side of the defense, enemy units with a Wisdom stat under 90 will always fall into your traps. |
| Logistical Support | The effects of Support Tactics will be enhanced. |
| Grand Scheme | The effective range of your plots and tactics will increase. |
| Ready for Anything | When a plot or tactic is used, it can be reused once. |
| Spy Garrison | When you look into cities of other forces, such as by leaving your city or via parliament espionage, the time until espionage expires will be extended by half a year. |
| INT +1 | INT will increase. |
| ◆Conspiracy | Chance will increase. |
| ◆Mollification | Chance will decrease. |
| Conspiracy/Mollification - Strengthen | The Turning Point fluctuation for conspiracy and mollification will increase. |
| Prescience | You will be able to see which Turning Points are likely to occur via Opportunity Status in Info. |
| ◆Induce Turning Point | Select one Turning Point from the list of those likely to occur and make it even more likely. |
| Remaining Flexible | STRAT Pts. will increase. |
| INT +2 | INT will increase. |
| INT +3 | INT will increase. |
| Discerning | Advice you give will always turn out to be correct. |
| INT +5 | INT will increase. |
| Linked Fetters | When you trigger a plot during parliament, you will be able to act again. |
| ◆Foresight | Make an officer in your affiliated city who has already acted able to act again. |
| ◆Defamation | Cause one officer in another force to move toward a city in the rear, rendering them unable to act or march. |
Governor Type
| Gem Name | Details |
|---|---|
| CHA +3 | CHA will increase. |
| Uplifting a City | The Loyalty of officers in your affiliated city will increase each season. |
| Uplifting a City - Strengthen | Loyalty increase from Uplifting a City will be greater. |
| Renown Coordinator | Trust increase from banquets will be greater. |
| Rally | Mutual trust between other officers attending a banquet will increase. |
| Respect for the Wise | The employment success rate for free officers in your affiliated city will increase. |
| ◆Liaise | You visit an officer and introduce them to another officer from another city within range, increasing Trust between them. |
| Liaise - Strengthen | Liaise will have a set chance to awaken a Synergetic relationship between the officers in question. |
| Liaise - Strengthen+ | The range of cities that you can introduce officers from during liaison will increase. |
| LEA +1 | LEA will increase. |
| Domestic Goal, Training | Training can be specified as the domestic affairs goal. |
| LEA +3 | LEA will increase. |
| Domestic Affairs Expert (Governor) | Merit obtained from domestic affairs commands will increase for all officers of your affiliated city. |
| LEA +10 | LEA will increase. |
| Inquisitor (Small) | Public Attitude in each of your affiliated city's facilities will automatically rise each month until it reaches 20. |
| LEA +2 | LEA will increase. |
| Inquisitor (Medium) | Public Attitude in each of your affiliated city's facilities will automatically rise each month until it reaches 40. |
| Inquisitor (Large) | Public Attitude in each of your affiliated city's facilities will automatically rise each month until it reaches 80. |
| Leader | When you call for conscription, Public Attitude will not decrease. |
Viceroy Type
| Gem Name | Details |
|---|---|
| INT +3 | INT will increase. |
| CHA +3 | CHA will increase. |
| ◆Transfer Order (Military) | You can visit an officer from your affiliated force and order them to change their city affiliation. |
| Uplifting a City | The Loyalty of officers in your affiliated city will increase each season. |
| POL +3 | POL will increase. |
| Benefits and Privileges | Every time you participate in a parliament session, you will automatically gain Privileges. |
| ◆Privilege Diplomacy | You can consume Privileges instead of STRAT Pts. to suggest or implement Diplomacy. |
| ◆Privilege Transfer | You can transfer Privileges to officers in your affiliated force, increasing their Loyalty. |
| Benefits and Privileges - Strengthen | The number of Privileges that you can obtain from Privilege Benefits will increase. |
| ◆Privilege Conspiracy | You can consume Privileges to increase Chance. |
| ◆Privilege Convert | You can convert Action Pts. into Privileges. |
| ◆Privilege Employ | You can consume Privileges to employ a free officer of a higher than normal rank without fail. |
| LEA +3 | LEA will increase. |
| Inspire All Troops | The Morale of all ally units at the start of battle will increase. |
| LEA +10 | LEA will increase. |
| Thorough Defense | When you participate in battle as the commander, the DEF of all units in your affiliated division will increase. |
| Raise Banner Triumphantly | When you participate in battle as the commander, the ATK of all units in your affiliated division will increase. |
| Deploy Elite Soldiers (Military) | Reinforcements can be sent from your affiliated city to all cities in your affiliated division. (They can be sent when attacking or defending.) |
| Gather Forces (Military) | Reinforcements can be called to your affiliated city from any city in your affiliated division. (They can be called when attacking or defending.) |
| Inspire All Troops - Strengthen | The increase to Morale from Inspire All Troops will be greater. |
Ruler Type
| Gem Name | Details |
|---|---|
| LEA +3 | LEA will increase. |
| LEA +5 | LEA will increase. |
| Full Mobilization | When you participate in battle as the commander, the maximum possible number of troops in regular army units will increase. |
| Deploy Elite Soldiers (Force) | Reinforcements can be sent from your affiliated city to all cities of your affiliated division. (They can be sent when attacking or defending.) |
| Gather Forces (Force) | Reinforcements can be called to your affiliated city from any city in your affiliated force. (They can be called when attacking or defending.) |
| CHA +1 | CHA will increase. |
| CHA +2 | CHA will increase. |
| Many Talents | You will be able to obtain other Status type Gems. |
| Many Talents - Strengthen | The amount of Mettle required to unlock the Gem Many Talents will decrease. |
| Many Talents - Strengthen | The amount of Mettle required to unlock the Gem Many Talents will decrease. |
| Monarch's Potential | The amount of Mettle required to unlock all Gems will decrease. |
| Friendship Diplomacy | When your Trust with the ruler of the force where you are seeking diplomacy is at Trusting or above, your probability of success will increase. |
| ◆Denounce | You can dissolve an alliance without increasing Notoriety or experiencing other negative effects. |
| ◆Transfer Order (Force) | You can visit an officer from your affiliated force and order them to change their city affiliation. |
| CHA +5 | CHA will increase. |
| ◆Exalt | You can visit an officer from your affiliated force to increase their Loyalty. |
| Exalt - Strengthen | the Loyalty increase from Exalt will be greater. |
| Uplifting a City | The Loyalty of officers in your affiliated city will increase each season. |
| Uplifting a Force | The Loyalty of officers in your own force will increase each season. |
Villain Type
| Gem Name | Details |
|---|---|
| ◆Vices | If you invite someone you are meeting with to participate in a Vice, both your Notorieties will increase, as will your Trust. |
| Lawless Fight | At the start of a battle, ally and enemy forces alike will have increased Morale for the units serving under commanders with high Notoriety, and decreased Morale for those serving under commanders with low Notoriety. |
| Forced Gate Opening | You will be guaranteed to succeed in meetings with officers whose Martial reputation, Cultural reputation, and Notoriety are lower than your own Notoriety. |
| ◆Assault | If you attack the person you are meeting with in a duel and win, you will injure them. There is also a chance that you will inflict a Fatal Wound. |
| Lord of Extortion | Gold obtained via extortion will increase substantially. |
Warrior Type
| Gem Name | Details |
|---|---|
| Thrash (Duels) | You can use Thrash during duels. You are guaranteed to win the turn when you use it. |
| ◆Warrior Guidance | When you meet someone with lower STR than you, they will gain a lot of STR experience. |
| Expert (Duels) | When you skip a duel against someone with lower STR than you, you will win automatically. |
| ◆Duels (Battle) | You will be able to challenge an opponent of your choice to a duel in battle. (Cannot be skipped) |
| STR +10 | STR will increase. |
Literary Person Type
| Gem Name | Details |
|---|---|
| Thrash (Debate) | Can use Thrash during debates. You are guaranteed to win the turn when you use it. |
| ◆Literary Guidance | When you meet someone with lower INT than you, they will gain a lot of INT experience. |
| Expert (Debate) | When you skip a debate against someone with lower INT than you, you will win automatically. |
| School of Diplomacy | Barring certain special circumstances, if you are a diplomacy envoy, you will be guaranteed to succeed in forming Alliances. |
| INT +10 | INT will increase. |